Tunnel Cliff Walls
(http://www.ztcdd.org/DG/DownloadFiles/Fences/TunnelCliffWall.jpg)
Author: Jay
Keywords: tunnel cliff wall
Release date: September 19, 2025
Current ztd date: September 14, 2025
Zip size: 10.1 KB
Compatibility: All Game Versions
Description: This is a wall to put against a cliff that makes it look like a tunnel is in the cliff. It can be used with some types of scenery to make it look like something is going into or coming out of the tunnel. The screenshot shows the tunnel with the Monorail People Mover On Ground scenery to make it look like the monorail people mover is coming out of the tunnel. The ".ztd" has 2 versions: exhibit (configured to last for many real years) and decorative. The exhibit version uses ZT's rock wall gate if the placement of the wall completes an exhibit. Although ZT's rock wall is climbable, the tunnel cliff wall is not. The tunnel cliff walls were made by Jay using part of a graphic from RCT2.
These walls use the Cliff Wall messages that are in LANG--ZTCDD.dll dated March 10, 2013 or newer:
http://www.ztcdd.org/DD/index.php?topic=7315.0 (http://www.ztcdd.org/DD/index.php?topic=7315.0)
Since multiple cliff walls use the same messages, if you select one in the purchase menu, there are times when the selection will go to the first one in the menu: when the menu is closed and reopened, when the menu is switched to a different one and then back to the fences, when ZT goes through its unlocking logic that occurs at the beginning of some game months. We live with this in order not to use up IDs too quickly.
ZT has lots of graphical glitches when there are slopes in a zoo. One of these problems is it will show objects through the cliffs and slopes in certain zoo views. To get around this problem, these cliff walls only show images for the views that go in front of the cliff. The other views are just transparent (invisible). That is okay because those views should not be visible through the cliffs and slopes anyway. But that can be confusing if you accidentally put one somewhere that is not against a cliff or slope, since they would only be seen in 2 zoo views. ZT has other graphical glitches whenever there is a slope in a zoo. Depending on the zoo view, the zoom level, and the distance to a slope, ZT will slightly change the position of an object. For most things, this is not noticeable. But since cliff walls are made to be near cliffs, that slight repositioning is more noticeable. For these cliff walls, I did things to minimize the problem, but I cannot eliminate it completely. For example, I had to make the cliff walls slightly taller than I would have preferred. For me, though, zoos look better using them than the various alternatives.
Click here to download TunnelCliffWallsByJay.zip (http://www.ztcdd.org/DG/DownloadFiles/Fences/TunnelCliffWallsByJay.zip)