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#71
Important Information / Exhibit fences 1 tile away fro...
Last post by Jay - July 12, 2020, 10:20:48 PM
If an exhibit fence is 1 tile away from the edge of a map, MM and CC will eventually crash. Most exhibit fences are configured to deteriorate and break. When these exhibit fences deteriorate or break, MM and CC will add the task of fixing them to its internal work queue. When a maintenance worker becomes available, MM and CC try to figure out a way to get the maintenance worker to the next task to do. If that next task is to fix a fence and if that fence is 1 tile away from the edge of a map, MM and CC will crash. So exhibit fences should never be 1 tile away from the edge of a map. I did not test in DD or the orginal ZT to see if those also crash.

The image shows examples of exhibit fence placement. Position A is 1 tile away from the edge of the map. So that position should not be used, since it will eventually cause MM and CC to crash. Positions B, C, and D are okay to use because they are more than 1 tile away from the edge of the map. Note that the zoo wall positions do not matter relating to this type of crash. Positions A and D are against zoo walls, but position A will eventually cause a crash while position D will not. Exhibits can be built so that the existing zoo walls are used to enclose the exhibit. So the exhibit fences in positions A and D are not needed because zoo walls 1 and 3 would be used to enclose the exhibit. Although zoo walls 1 and 2 are 1 tile away from the edge of the map, they will not cause a crash because zoo walls do not deteriorate or break, while exhibit fences in the same positions such as position A will eventually cause a crash.

If you have a zoo where there are deteriorated or broken fences 1 tile away from the edge of a map, you might be able to delete them before ZT attempts to assign a maintenance worker to fix one. Load the zoo, immediately pause ZT, delete all exhibit fences that are 1 tile away from the edge of a map, save the zoo, and load the zoo again. It is important to save the zoo and load it again because just deleting a deteriorated or broken fence does not remove fixing it from ZT's work queue. Sometimes it is difficult to pause ZT immediately, since there is sometimes a delay between clicking the pause button and ZT actually pausing. So you might need to make multiple attempts at loading the zoo and immediately pausing ZT.

For mapmakers, the above mentioned crash might influence where you put zoo walls. In the image, zoo wall 4 is at the edge of the map. That should never be done because MM and CC will crash when attempting to delete that zoo wall as part of editing the map. The original ZT did not have that problem. There are two types of positions of zoo walls that are 1 tile away from the edge of the map. Zoo walls 5 and 1 are 1 tile away from the edge of the map and are on the side of the grid line closest to the edge of the map. If you use this type of position in your map, you should warn others that use the map not to put exhibit fences against the zoo walls because that will cause an eventual crash. Zoo walls 6 and 2 are also 1 tile away from the edge of the map but are on the side of the grid line furthest from the edge of the map. This type of position will not cause a crash. With this type of position, exhibit fences cannot be placed against the zoo walls. Position C shows the closest that the entire exhibit fence can be from such a zoo wall. But it is possible to have the edge of an exhibit fence touching a zoo wall, allowing the zoo wall to be part of the enclosure. That does not cause a crash. Zoo Walls 7 and 3 are 2 tiles away from the edge of the map and are on the side of the grid line closest to the edge of the map. That is the closest a zoo wall can be to the edge of the map while allowing exhibit fences to be against it safely. The positions of zoo walls 5 and 6 are also okay as long as exhibit fences are not positioned against them, with zoo wall 5 requiring care by those making zoos on the map.

#72
Buildings and Shelters and Toys / Big Cat Buildings
Last post by fern - June 30, 2020, 11:18:05 PM
Big Cat Buildings



Author: Dr Rick and Fern
Release date: 4 July 2020
Compatibility: All Game Versions
Graphics by Dr Rick. ztd creation and configuring by Fern
Leaping Leopard Restaurant uses ZT's Restaurant messages for the building itself, and LANG--ZTCDD.dll and LANG--fern-Tek.dll for the sold item messages.
Feline Research Center uses messages from LANG--ZTCDD.dll, LANG--fern-Tek.dll, lang--TKZTUFcombin.dll, LANG--ZKL.dll, and LANG--ZooTek.dll.


Leaping Leopard Restaurant
Keyword: restaurant
Description: This restaurant sells fried catfish, thick-cut chips, & tomato relish with red papaya juice; croc steak & fries with fresh squeezed orange juice; vegetable chili & pounded yam with traditional lemonade; and ostrich burger with cola.
Notes: This was made to be available immediately in ZT's purchase menu and it uses ZT's Restaurant messages. This means ZT's Restaurant will also be available immediately. It also means that, if one selects this restaurant in the purchase menu and then rotates the icons in the purchase menu, that will cause the purchase menu highlight to go to ZT's Restaurant instead. So after rotating the icons, it is always good to select the desired icon again. There are other times when the highlight can move in the purchase menu: when the menu is closed and reopened, when the menu is switched to a different one and then back to the buildings purchase menu, and when ZT goes through its unlocking logic that occurs at the beginning of some game months. So it is good to check which icon is highlighted after any of those as well. We live with this in order not to use up IDs too quickly.
Zip size: 211 KB
Current ztd date: May 6, 2020

Download Leaping Leopard Restaurant

Feline Research Center
Keywords: attraction and gift shop
Description: This building is both an attraction and a gift shop. Many guests will gladly pay the admission to see the types of research being done concerning wild cats, from the largest cat species of tiger and lion to the smallest cat species of rusty-spotted cat and black-footed cat. Other guests will be thrilled with the gifts they get in the center's gift shop, knowing that part of the purchase is helping the research. Some guests will enjoy both.
Zip size: 267 KB
Current ztd date: May 9, 2020

Download Feline Research Center
#73
cPrey values are the IDs of the animals, staff, and guests. cFamily and cGenus IDs cannot be used as cPrey values. Here is a list of animal, staff, and guest IDs based on ZT's ".dll" files, but a few of these are not used. Some of the in-game animals have cPrey values in the range of 5302 to 5324. Those are numbers that were never assigned to an animal.

Animals

5000, "African Elephant"
5001, "Giant Panda"
5002, "Polar Bear"
5003, "Chimpanzee"
5004, "Plains Zebra"
5005, "Thomson's Gazelle"
5006, "Lion"
5007, "Bengal Tiger"
5008, "Siberian Tiger"
5009, "Cheetah"
5010, "Leopard"
5011, "Black Leopard"
5012, "Snow Leopard"
5013, "Clouded Leopard"
5014, "Jaguar"
5015, "Gray Wolf"
5016, "Grizzly Bear"
5017, "Black Bear"
5018, "Spotted Hyena"
5019, "Olive Baboon"
5020, "Mandrill"
5021, "Lowland Gorilla"
5022, "Orangutan" - Not used; instead, 5506 is used for the Orangutan
5023, "Red Kangaroo"
5024, "Black Rhinoceros"
5025, "Common Wildebeest"
5026, "American Bison"
5027, "Ibex"
5028, "Okapi"
5029, "Moose"
5030, "African Buffalo"
5031, "Gemsbok"
5032, "American Bighorn Sheep"
5033, "Giraffe"
5034, "Dromedary Camel"
5035, "Hippopotamus"
5036, "Markhor"
5037, "Greater Flamingo"
5038, "Ostrich"
5039, "Emperor Penguin"
5040, "California Sea Lion"
5041, "Saltwater Crocodile"
5042, "Giant Anteater"
5043, "African Warthog"
5044, "Mother Chimpanzee" - Not used; 5003 is used for any Chimpanzee
5045, "White Bengal Tiger"
5046, "Triceratops"
5047, "Yeti" - Not used; instead, the Yeti was made using APE ID B101B026
5048, "Arctic Wolf"
5049, "Unicorn"
5076, "Blackbuck"
5077, "Bongo"
5078, "Mountain Lion"
5079, "Sable Antelope"
5080, "Asian Black Bear"
5081, "Asian Elephant"
5085, "Tyrannosaurus rex"
5086, "Saber-toothed Cat"
5087, "Ankylosaurus"
5088, "Gallimimus"
5089, "Iguanodon"
5090, "Lambeosaurus"
5091, "Spinosaurus"
5092, "Styracosaurus"
5093, "Velociraptor"
5094, "Allosaurus"
5095, "Camptosaurus"
5096, "Caudipteryx"
5097, "Kentrosaurus"
5098, "Plesiosaurus"
5099, "Stegosaurus"
5300, "Reindeer"
5301, "Llama" - the CC version of the Llama; the download version uses 5502
5325, "Apatosaurus"
5326, "Coelophysis"
5327, "Herrerasaurus"
5328, "Plateosaurus"
5329, "Wooly Mammoth"
5330, "Wooly Rhino"
5331, "Giant Tortoise"
5332, "Deinosuchus"
5340, "Magnet"
5400, "Orca"
5401, "Great White Shark"
5402, "Bottlenose Dolphin"
5403, "Lion's Mane Jelly"
5404, "Elephant Seal"
5405, "Humpback Whale"
5406, "Sperm Whale"
5407, "Narwhal"
5408, "Harbor Porpoise"
5409, "Hammerhead Shark"
5410, "Tiger Shark"
5411, "Shortfin Mako Shark"
5412, "Green Moray Eel"
5413, "Beluga"
5414, "Southern Sea Otter"
5415, "Pacific Octopus"
5416, "West Indian Manatee"
5417, "Pacific Walrus"
5418, "Manta Ray"
5419, "Green Sea Turtle"
5420, "Atlantic Swordfish"
5421, "Giant Squid"
5422, "Bluefin Tuna"
5423, "Great Barracuda"
5424, "Mermaid"
5500, "African Wild Dog"
5501, "Giant Ground Sloth"
5502, "Llama" - original official download version of the Llama; CC uses 5301
5503, "Komodo Dragon"
5504, "Whale Shark"
5505, "Macrauchenia"
5506, "Orangutan"
5507, "Malaysian Tapir"
5508, "Japanese Serow"
5509, "Przewalski's Wild Horse"
5510, "Common Sawfish"
5511, "Javan Rhinoceros"
5514, "Bigfoot"
5515, "Loch Ness Monster"
5516, "Mexican Gray Wolf"
5517, "Bowhead Whale"

Staff

9500, "Zookeeper"
9501, "Maintenance Worker"
9502, "Tour Guide"
9551, "Scientist"
9552, "Marine Specialist"

Guests

9503, "Man"
9504, "Woman"
9505, "Boy"
9506, "Girl"
#74
Buildings and Shelters and Toys / Hollowed Stump Shop
Last post by fern - January 10, 2020, 03:17:57 AM
Hollowed Stump Shop



Creator: Atlantean_Queen

Keywords: Food Stands, Halloween

Originally Released: February 22, 2006 at Zoo Tycoon Unleashed
Current Hollowed Stump Shop By AQ_ZTUF.ztd dated 29 October 2005

File Size: 51.56 Kb

Compatibility: All Game Versions

Description: Originally part of the Hallow Pack 05 ( do you dare buy candy here ??? )
Requires lang--TKZTUFcombin.dll

Download Hollowed Stump Shop
#75
Buildings and Shelters and Toys / Charlie's Chai Hut
Last post by fern - April 24, 2019, 11:45:06 PM
Charlie's Chai Hut



Author: Lam

Keywords: buildings, restaurants

Originally released at ZTUF May 19 2008

current ztd dated May 18 2008

Size: 53.3K

Compatibility: All Game Versions

Description: A working tent restaurant that meets all of your guests needs as they wander through the desert portion of your zoo.

Extractions & re-coloring: Lam
Configuring & rotations: Lam
Lots of good help & advice: Fern & Jay & Designer's Guild friends
Requires the latest ZTUF .dll

Download
#76
Packs and Themes / Valentine Files by Atlantean_Q...
Last post by fern - January 11, 2019, 03:16:00 AM
Valentine Files by Atlantean_Queen

Author: Atlantean_Queen
Compatibility: All Game Versions

AQ's A Little Love Pack
Date Released: Feb 11 2008 at Zoo Tycoon Unleashed
Size: 320.39K
Description: Graphics: Atlantean_Queen
Rotations/Programming: AQ
Just a little love, packed and sent your way, hoping you have a sweet Valentine's Day!
Valentine Stand is released seperately.
Perfect Valentine Statue is a Bene only item at ZTUF.
This pack contains: Love Flower, Sweetheart Shrub, Sweetheart Archway, and a Heart Balloon.



Download AQ_A_Little_Love_Pack.zip

AQ Valentine Flower Pack
Keywords: flower pots, vases
Date Released: Feb 8, 2006 at Zoo Tycoon Unleashed
Size: 52.17 Kb
Description: Some nice 1/4 tile flowers for your next :wub: Zoo
contains; 4-Ever Roses, Bird of Paradise plant, Peach Rose Vase, Pink Mix Vase, Rose Vase, Star Gazer Rose Vase
Graphics by AQ     Rotations by TigerKitty



Download AQ_Valentine_flower_Pack.zip

AQ Valentine Object Pack
Keywords: observation areas, statues
Date released: Feb 8, 2006 at Zoo Tycoon Unleashed
Size: 64.8 Kb
Description: A nice selection of items for your next Zoo
contains; 2 observation areas, Love Bandit, Frog, 2 balloon bouquets
Graphics by AQ     Rotations by TigerKitty



Download AQ_Valentine_Object_Pack.zip

AQ Valentine Rock Pack
Date Released: Feb 8, 2006 at Zoo Tycoon Unleashed
Size: 96.58 Kb
Description: A couple of rock formations for your next Zoo
contains; Stack O Hearts, Giant Rose rock, Lips Rock, Giant Valentines day Rock Formation
Graphics by AQ    Rotations by TigerKitty



Download AQ_Valentine_Rocks_Pack.zip

Perfect Valentine Statue
Date Released: February 11, 2008 at Zoo Tycoon Unleashed as a benefactor file
Size: 51.36K
Description: Graphics: Atlantean_Queen
Rotations/Programming: AQ
Sweethearts will be enchanted by this statue of a perfect valentine.
Land placeable only. 1 x 1 tile.
It reminded me of Marlizdu, she is just such a sweet person!  
Made special for our (ZTUF) Benes.  



Download Perfect_Valentine_Statue_by_AQ.zip
#77
Buildings and Shelters and Toys / Christmas Boardwalk Building
Last post by fern - December 24, 2018, 07:41:59 PM
Christmas Boardwalk Building



Author: Toodlepops and Fern

Keywords: gift shop

Release date: 24 December 2018
Current ztd date: tpChristmasBoardwalkBuilding.ztd - 4 September 2016

File Size: 47.6 kb

Compatibility: All Game Versions

Description: A Christmas Store that sells Christmas trees x 2; Snowman Ornament; Christmas Bear; Christmas Ornament (icons by fern and Yellowrose)
Note the Christmas Tree item icon appears twice as I used two different guest thoughts
Requires LANG--ZTCDD.dll

Download
#78
Water Features / Fountains by Fern
Last post by fern - November 27, 2018, 03:39:07 AM
Author: Fern
Compatibility: All Game Versions
Description: Recolours of ingame fountains.

1 Tile Blackwater Fountain
Description: Part of the Halloween collection.
Current ztd date: 11 July 2012
File size: 26.5 kb

Download
1TileBlackwaterFountain_fn.zip
 Ozeania Wishing Fountain
Description: Part of the Ozeania collection.
Current ztd date: 28 October 2021
File size: 20.7 kb

Download
OzeaniaWishingFountain_fn.zip

Ghostly Dolphin Fountain
Description: Part of the Halloween collection.
Current ztd date: 19 July 2012
File size: 134 kb

Download
GhostlyDolphinFountain_fn.zip
 Ice Dolphin Fountain
Description: Part of the Ice collection.
Current ztd date: 4 August 2014
File size: 89.7 kb

Download
IceDolphinFountain_fn.zip

Ghostly Elephant Fountain
Description: Part of the Halloween collection.
Current ztd date: 1 November 2011
File size: 137 kb

Download
GhostlyElephantFountain_fn.zip
 Ozeania Elephant Fountain
Description: Part of the Ozeania collection.
Current ztd date: 2 November 2021
File size: 128 kb

Download
OzeaniaElephantFountain_fn.zip
 Otherwhere Ethereal Purple Elephant Fountain
Description: For an Alien or Fantasy zoo
Current ztd date: 2 November 2021
File size: 135 kb

Download
OtherwhereEtherealPurpleElephantFountain.zip

9 Tile Blackwater Fountain
Description: Part of the Halloween collection.
Current ztd date: 11 July 2012
File size: 68.3 kb

Download
9TileBlackwaterFountain_fn.zip
 Ice Fountain
Description: Part of the Ice collection.
Current ztd date: 29 October 2021
File size: 20.5 kb

Download
IceFountain_fn.zip
 Ozeania Fountain
Description: Part of the Ozeania collection.
Current ztd date: 13 August 2016
File size: 64.5 kb

Download
OzeaniaFountain_fn.zip

Blackwater Jumping Fountain
Description: Part of the Halloween collection.
Current ztd date: 11 July 2012
File size: 126 kb

Download
BlackwaterJumpingFountain_fn.zip
 Ice Jumping Fountain
Description: Part of the Ice collection.
Current ztd date: 29 October 2021
File size: 81.7 kb

Download
IceJumpingFountain_fn.zip
 Ozeania Jumping Fountain
Description: Part of the Ozeania collection.
Current ztd date: 14 August 2016
File size: 118 kb

Download
OzeaniaJumpingFountain_fn.zip

Blackwater Fountain
Description: Part of the Halloween collection.
Current ztd date: 2 November 2011
File size: 372 kb

Download
BlackWaterFountain_fn.zip
 Ozeania Turtle Fountain
Description: Part of the Ozeania collection.
Current ztd date: 13 August 2016
File size: 349 kb

Download
OzeaniaTurtleFountain_fn.zip
 Otherwhere Ethereal Purple Tinge Fountain
Description: For an Alien or Fantasy zoo.
Current ztd date: 19 October 2013
File size: 368 kb

Download
OtherwhereEtherealPurpleTingeFountain_fn.zip
#79
Buildings and Shelters and Toys / Shelters - Dr. Rick's Shelters
Last post by fern - August 12, 2018, 11:58:24 PM
Dr. Rick's Shelters

Author: Dr Rick
Keywords: Animal shelters
Originally created in 2013. Minor updates done before release.
Compatibility: All Game Versions

Small Ardennes Burrows
Description: Recolour of ingame burrows
Requires ZTCDD.dll



Download Small Ardennes Burrows

Baobab Tree Shelters
Description: Rick enlarged the ingame baobab and made it into two shelters.
These are coded for Savannah habitat and Africa.
Requires LANG--JBL.dll or ZTCDD.dll



Download Baobab Tree Shelters

Cave Shelter
Description: Recolour of the ingame rock cave.
DrRRockCaveShelter.ztd dated 20 April 2018
Requires ZTCDD.dll



Download Rock Shelter

Underground Caves
Rick's Notes: I think that this is one of the nicest items I have ever made using purely resized and recoloured in-game item images.  
The galapagos grasses and ferns proved a most useful starting point for the additional vegetation.  The actual burrow is scaled 0.9 compared to the original dino burrow and is not the same colour.  I have a range of recolours of this and of the associated vegetation, although this is (so far) the only one with trees on it.
Highland - coded for Highland habitat, Anywhere.
Description: This burrow uses the underground cave messages as these seemed appropriate (I had in mind a cave entrance when I made it).  I have given it a highland habitat and icon background (but many locations) as this seemed to me to suit the colours. I have given it a generous allocation of capacity as it covers 6x6 squares. The price is just a bit more than the in-game rock cave.
Rainforest - coded for Rainforest habitat, Anywhere.
Description: I made a bigger version of the ingame durian tree to put on it.
Deciduous - coded for Deciduous habitat, Anywhere
with an extended Elm on it
Coniferous - coded for Coniferous habitat, Anywhere
coniferous cave entrance, yellow sandstone - works fine.  a larger and a smaller than in-game western red cedar on it
African Savannah - coded for Savannah habitat, Africa
I've done an African savannah cave shelter. Every now and again I make something that ticks all the boxes for me and this is one of those items.  It is very pretty!  This is what I was supposed to be working on when the idea for the baobab came to me...  I'm really glad I went back to it!  It has a correctly coloured slender termite nest, a flowering acacia tree with its characteristic bunches of fluffy bright yellow pom pom flowers (started out as a snowberry tree), and a mopane, a characteristic multi-trunked shrub or tree species which has very green foliage during the wet season and slowly dessicates from green through patchy yellow to brown over the rest of the year.  It is found commonly, forming extensive forests across Africa in a belt that runs through Zimbabwe.
Requires lang--TKZTUFcombin.dll



Download Underground Cave Shelters
#80
Buildings and Shelters and Toys / Tents
Last post by fern - June 24, 2018, 01:19:09 AM
Tents

Author: Fern
Keywords: Eating Areas, Rest
Release date: 24 June 2018
File Size: 806 kb
Compatibility: All Game Versions
Description: For your camping areas or in wildlife parks, these tents will provide your guests a place to rest out of the sun or to eat the food they bought elsewhere. These are working versions of the scenery tents I released a while back. Use a mixture of scenery and working versions to keep your zoo upkeep down while still providing your guests with a place to cater for their needs.
Requires LANG--ZTCDD.dll dated February 26, 2016 or later.
ztd dates February and April 2016



Download